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Sewer System

I’m very happy to share what I've been working on in the past week.
Based on a concept by Jordan Grimmer. Modeled in Maya. Textured using Quixel and Substance Painter. All the materials were meshpainted in UE4. I used the Bridge plugin for UE4 for rocks and foliage. Total time spent on project was roughly 20 hours spread out over a 1 weeks.
Credits:
Jordan Grimmer: https://www.artstation.com/jordangrimmer